#include <iostream>
#include <cstring>
#include <algorithm>
using namespace std;
typedef long long LL;
const int N = 1e5 + 10, M = N * 2;
int n, m;
int h[N], e[M], ne[M], idx, w[N];
int id[N], nw[N], cnt;
int dep[N], sz[N], top[N], fa[N], son[N];
struct Node{
int l, r;
LL add, sum;
}tr[N * 4];
void add(int a, int b) {
e[idx] = b, ne[idx] = h[a], h[a] = idx ++ ;
}
void pushup(int u) {
tr[u].sum = tr[u << 1].sum + tr[u << 1 | 1].sum;
}
void pushdown(int u) {
auto &root = tr[u], &left = tr[u << 1], &right = tr[u << 1 | 1];
if (root.add) {
left.add += root.add, right.add += root.add;
left.sum += (left.r - left.l + 1) * root.add;
right.sum += (right.r - right.l + 1) * root.add;
root.add = 0;
}
}
void build(int u, int l, int r) {
tr[u] = {l, r, 0, nw[r]};
if (l == r) return;
int mid = l + r >> 1;
build(u << 1, l, mid), build(u << 1 | 1, mid + 1, r);
pushup(u);
}
void update(int u, int l, int r, int d) {
if (tr[u].l >= l && tr[u].r <= r) {
tr[u].add += d;
tr[u].sum += 1ll * (tr[u].r - tr[u].l + 1) * d;
}
else {
pushdown(u);
int mid = tr[u].l + tr[u].r >> 1;
if (l <= mid) update(u << 1, l, r, d);
if (r > mid) update(u << 1 | 1, l, r, d);
pushup(u);
}
}
LL query(int u, int l, int r) {
if (tr[u].l >= l && tr[u].r <= r) return tr[u].sum;
else {
pushdown(u);
int mid = tr[u].l + tr[u].r >> 1;
LL res = 0;
if (l <= mid) res = query(u << 1, l, r);
if (r > mid) res += query(u << 1 | 1, l, r);
return res;
}
}
void dfs1(int u, int father, int depth) {
dep[u] = depth, fa[u] = father, sz[u] = 1;
for (int i = h[u]; ~i; i = ne[i]) {
int j = e[i];
if (j == father) continue;
dfs1(j, u, depth + 1);
sz[u] += sz[j];
if (sz[son[u]] < sz[j]) son[u] = j;
}
}
void dfs2(int u, int t) {
id[u] = ++ cnt, nw[cnt] = w[u], top[u] = t;
if (!son[u]) return;
dfs2(son[u], t);
for (int i = h[u]; ~i; i = ne[i]) {
int j = e[i];
if (j == fa[u] || j == son[u]) continue;
dfs2(j, j);
}
}
void update_path(int u, int v, int k) {
while (top[u] != top[v]) {
if (dep[top[u]] < dep[top[v]]) swap(u, v);
update(1, id[top[u]], id[u], k);
u = fa[top[u]];
}
if (dep[u] < dep[v]) swap(u, v);
update(1, id[v], id[u], k);
}
void update_tree(int u, int k) {
update(1, id[u], id[u] + sz[u] - 1, k);
}
LL query_path(int u, int v) {
LL res = 0;
while (top[u] != top[v]) {
if (dep[top[u]] < dep[top[v]]) swap(u, v);
res += query(1, id[top[u]], id[u]);
u = fa[top[u]];
}
if (dep[u] < dep[v]) swap(u, v);
res += query(1, id[v], id[u]);
return res;
}
LL query_tree(int u) {
return query(1, id[u], id[u] + sz[u] - 1);
}
int main() {
cin >> n;
for (int i = 1; i <= n; i ++ ) cin >> w[i];
memset(h, -1, sizeof h);
for (int i = 1; i < n; i ++ ) {
int a, b;
cin >> a >> b;
add(a, b), add(b, a);
}
dfs1(1, -1, 1);
dfs2(1, 1);
build(1, 1, n);
cin >> m;
while (m -- ) {
int t, u, v, k;
cin >> t >> u;
if (t == 1) {
cin >> v >> k;
update_path(u, v, k);
}
else if (t == 2) {
cin >> k;
update_tree(u, k);
}
else if (t == 3) {
cin >> v;
cout << query_path(u, v) << endl;
}
else cout << query_tree(u) << endl;
}
return 0;
}