#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using str = string;
using pi = pair<int,int>;
using pl = pair<ll,ll>;
using pd = pair<ld,ld>;
using vi = vector<int>;
using vb = vector<bool>;
using vl = vector<ll>;
using vd = vector<ld>;
using vs = vector<str>;
using vpi = vector<pi>;
using vpl = vector<pl>;
using vpd = vector<pd>;
const int N3 = 1117, N4 = 1e4 + 10, N5 = 1e5 + 10, N6 = 1e6 + 10;
#define mp make_pair
#define f first
#define s second
#define pb push_back
#define eb emplace_back
#define sum(a) ( accumulate ((a).begin(), (a).end(), 0ll))
#define mine(a) (*min_element((a).begin(), (a).end()))
#define maxe(a) (*max_element((a).begin(), (a).end()))
#define mini(a) ( min_element((a).begin(), (a).end()) - (a).begin())
#define maxi(a) ( max_element((a).begin(), (a).end()) - (a).begin())
#define lowb(a, x) ( lower_bound((a).begin(), (a).end(), (x)) - (a).begin())
#define uppb(a, x) ( upper_bound((a).begin(), (a).end(), (x)) - (a).begin())
// vectors
#define sz(x) int((x).size())
#define bg(x) begin(x)
#define all(x) bg(x), end(x)
#define rall(x) x.rbegin(), x.rend()
#define sor(x) sort(all(x))
#define rsz resize
#define ins insert
#define ft front()
#define bk back()
#define pb push_back
#define eb emplace_back
#define pf push_front
#define rtn return
#define lb lower_bound
#define ub upper_bound
// loops
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define F0R(i,a) FOR(i,0,a)
#define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i)
#define R0F(i,a) ROF(i,0,a)
#define rep(a) F0R(_,a)
#define each(a,x) for (auto& a : x)
const int MOD = 1e9+7; // 998244353;
const int MX = 2e5+5;
const ll INF = 1e18; // not too close to LLONG_MAX
const ld PI = acos((ld)-1);
const int dx[4] = {1,0,-1,0}, dy[4] = {0,1,0,-1}; // for every grid problem!!
mt19937 rng((uint32_t)chrono::steady_clock::now().time_since_epoch().count());
template<class T> using pqg = priority_queue<T,vector<T>,greater<T>>;
// bitwise ops
// also see https://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html
constexpr int pct(int x) { return __builtin_popcount(x); } // # of bits set
constexpr int bits(int x) { // assert(x >= 0); // make C++11 compatible until USACO updates ...
return x == 0 ? 0 : 31-__builtin_clz(x); } // floor(log2(x))
constexpr int p2(int x) { return 1<<x; }
constexpr int msk2(int x) { return p2(x)-1; }
template<typename T> vector<T>& operator-- (vector<T> &v){for (auto& i : v) --i; return v;}
template<typename T> vector<T>& operator++ (vector<T> &v){for (auto& i : v) ++i; return v;}
template<typename T> istream& operator>>(istream& is, vector<T> &v){for (auto& i : v) is >> i; return is;}
template<typename T> ostream& operator<<(ostream& os, vector<T> v){for (auto& i : v) os << i << ' '; return os;}
template<typename T, typename U> pair<T,U>& operator-- (pair<T, U> &p){--p.first; --p.second; return p;}
template<typename T, typename U> pair<T,U>& operator++ (pair<T, U> &p){++p.first; ++p.second; return p;}
template<typename T, typename U> istream& operator>>(istream& is, pair<T, U> &p){is >> p.first >> p.second; return is;}
template<typename T, typename U> ostream& operator<<(ostream& os, pair<T, U> p){os << p.first << ' ' << p.second; return os;}
template<typename T, typename U> pair<T,U> operator-(pair<T,U> a, pair<T,U> b){return mp(a.first-b.first, a.second-b.second);}
template<typename T, typename U> pair<T,U> operator+(pair<T,U> a, pair<T,U> b){return mp(a.first+b.first, a.second+b.second);}
template<typename T, typename U> void umin(T& a, U b){if (a > b) a = b;}
template<typename T, typename U> void umax(T& a, U b){if (a < b) a = b;}
// bool prim[N6];
// void getpr()
// {
// memset(prim, true, sizeof prim);
// int u = 1e6;
// for(int i = 2; i <= u; i ++)
// if(prim[i])
// {
// int j = 2;
// while(i * j <= u) prim[i*j] = false, j ++;
// }
// }
int gcd(int a,int b){
return b?gcd(b,a%b):a;
}
int main()
{
ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL);
int T;
cin >> T;
while(T --)
{
}
return 0;
}